Michał Jażdżyk
Michał Jażdżyk
Indie Game Developer / Cybersecurity Student
Żyrardów, Poland

About

I’m an indie game developer, fully committed to creating polished player experiences. I run my own studio, Essa Games, and work on titles like The Ranger: Border Hunt and Orcalypse, handling everything from engine programming and integrations to 3D graphics, animation, and optimization.

My top priority is game development, though I still maintain some side projects at a slower pace. Alongside game design and programming, I bring experience in full-stack web and mobile development with React, Vue3, Next.js, and Laravel, as well as skills in UX, performance, accessibility, blockchain projects, real-time bidding systems, and teaching programming.

Skills

Concept ArtConcept DesignWeb DesignDigital SculptingGame DesignCharacter DesignUI DesignDrawingUX DesignWeb Development

Software proficiency

ZBrush
ZBrush
Inkscape
Inkscape
Photoshop
Photoshop
Blender
Blender
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Maya
Maya
Mari
Mari
Houdini
Houdini
DaVinci Resolve
DaVinci Resolve
Texturingxyz
Texturingxyz

Productions

    • Video Game
      The Ranger: Border Hunt
    • Year
      2025
    • Role
      CEO
    • Company
      FIRSTSCORE OÜ (Essa Games)

Experience

  • Indie Game Developer at Essa Games
    August 2025 - Present

    My top priority is developing successful games on Steam. I’m fully committed to every stage — from engine programming and integrations, through 3D modeling, animation, and texturing, to delivering a complete, polished experience. I won’t stop until I create a great game that truly earns its place and generates real success. Currently focused on The Ranger: Border Hunt and Orcalypse.

  • Frontend Developer at Flow Centrum Badawcze
    June 2024 - September 2025

    As a freelance developer at FLOW I was creating websites with React, Vue3, and Laravel, focusing on UX, code quality, 3D animations, and WCAG 2.2 compliance. I delivered over 50 commercial projects, collaborating with QA teams, designers, and clients using tools like Figma, Photoshop, and Notion.

  • Programming Trainer at Coding Giants
    Żyrardów, PL
    August 2024 - March 2025

    As a Programming Trainer at Giganci Programowania, I taught children and teenagers programming in Python and Scratch, as well as the basics of web development, including HTML, CSS, and JavaScript.

  • Frontend Developer at Senses Harmony
    PL
    December 2023 - March 2024

    I have developed a website for Senses Harmony on request in the Nuxt.js framework using TailwindCSS and DaisyUI. I learned how to use Slack, Jira, and collaborate with the quality assurance department.

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